Welcome to our discussion! In this article, we explore the less-discussed aspects of owning an Xbox Series X|S. As we approach the anticipated release of Avowed, Obsidian's game director Carrie Patel reminds us to maintain realistic expectations. Unlike many RPGs like Cyberpunk 2077 and Diablo 4, Avowed will not feature enemy scaling, which may come as a surprise to players. For many, one of the most exhilarating experiences in gaming is the feeling of dominating earlier levels with a strong character build. However, the lack of scaling doesn't mean players won't encounter bugs, particularly at launch. AAA games have developed a reputation for shaky launches, a trend highlighted by recent titles such as Civilization 7. While no one enjoys buying a game that crumbles under pressure, it’s essential to recognize that launching a unique product without kinks is virtually impossible. Patel supports this stance, suggesting that a bit of jank is a trade-off for innovative risk-taking. As we eagerly await Avowed's release on February 18, we also look into the sales landscape of the Xbox Series X|S. Monthly comparisons reveal that despite strong sales, the Series X|S has struggled against the Xbox One, notably selling 32.17 million units compared to the Xbox One's 38.57 million units as of December 2024. This article aims to dive deeper into these themes of potential costs and benefits for Xbox owners, inviting readers to reflect on their own gaming experiences and expectations.
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