Why doesn't my NativeActivity draw in the camera cutout area?
My GameActivity is derived from NativeActivity and I set these window flags in onCreate.
window.setFlags(WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS, WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS)
According to the documentation this will have my activity draw on the entire screen, including the cutout area, but that's not happening. Is there something else one must do in order for a NativeActivity to draw on the entire screen?
Source: View source