One of the few disappointments I experienced during 2024’s SPIEL event in Essen, Germany happened on the second day of the show.
Despite meeting with our contact at Devir early in the weekend, I still wasn’t fast enough to grab a review copy of The White Castle: Matcha, the new expansion to The White Castle, my #6 game of 2023. At a show where I have sometimes grabbed as many as 50 new games, missing out on just one game shouldn’t have been much of a thing, right?
But I LOVED the base game. I loved the tension in each turn, thanks to the nine-turn structure. I loved the production. I loved the variability in set-up. I liked the solo variant. I loved the player aid on the back of the rulebook, despite the fact that I never really needed it.
Now, I didn’t always love the end-game scores. Depending on die rolls and player count, I sometimes finished a game with less than 40 points, in a game that comes with an “80+” points tracker. (I have never seen a player score more than 75 points in any of my six plays, across all player counts. This gave me a weird feeling: am I playing The White Castle badly? Inefficiently? Flat-out wrong?
I received a…
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