Traces of Hubris is a two-player game that simulates the German Case Blue (Fall Blau) summer offensive in southern Russia during the second half of 1942. The goal was to “cut off” the Volga at Stalingrad and to capture the Caucasus oil fields.

Traces of Hubris & Traces of War Materials:
Traces of War - Unboxing & Overview
Traces of War - Example of Play
Traces of Hubris - Unboxing & Overview
Traces of Hubris - Rules Explained
Traces of Hubris - Example of Play

The Axis player must eliminate the Soviet forces and break their defense lines in order to reach his objectives. The Soviet player must do everything to defend the homeland, and hold until he gets a chance to strike back. The game uses the same core mechanics as Traces of War.

This title follows the footsteps of its predecessor, Traces of War, which I enjoyed immensely – thanks to clear rules, great replayability and gorgeous components. I have similar expectations for this title too!

Today we shall focus on the key rules in the game – and changes from its predecessor. Soon, I will also demonstrate full play-through of the game!

Enjoy!

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