by redgoatgamer
Gates of Delirium is a hidden gem that delivers the feeling of a big-box area majority game in a compact and approachable package. It’s a game that deserves far more attention, thanks to its clever mechanics, fast pace, and thematic nods to the eldritch horror genre.
One of the standout features of this game is the duality mechanic, where your sanity determines how your cards are played. Flipping the cards upside down based on whether you’re “sane” or “insane” adds a fascinating layer of strategy, as your approach to set collection, gate building, and item gathering shifts depending on the round. It’s a simple but genius design choice that keeps every turn fresh and engaging.
The gate-building through set collection is another highlight, offering satisfying moments of strategic planning. Pair that with the item collection and area majority elements, and you have a game packed with meaningful decisions in a relatively short playtime. The theme is also a winner, with its use of the Great Old Ones from Lovecraftian lore adding an eerie and exciting flavor to the gameplay.
What truly stands out about Gates of Delirium is how much it packs into its modest box. The game is super simple to teach and quick to pick up, making it accessible to a wide range of players. It moves at a brisk pace, never overstaying its welcome, yet it offers a surprising amount of depth and replayability. Pound for pound, it delivers more fun and variety than some of the larger area majority games I’ve played.
While it’s not trying to be Cthulhu Wars, it doesn’t need to be. Gates of Delirium stands on its own as a fantastic experience—an elegant, streamlined game that’s as strategic as it is fun. If you’re looking for a game with great mechanics, quick gameplay, and tons of replay value, this is one you absolutely need to try.
Source: View source