by Brittafilter

Who in your gaming group would like this the most?

This game would be great for players who love the chaotic play style of games like Munchkin, Doomlings, or Killer Bunnies. It’s a fun game that you can’t take too seriously because things can change so quickly.

Type of Game Play?

This is a card game centered around forging your own unique blade and then using it to fight the monsters. Defeat a monster to collect loot. Loot comes in the form of victory points or weapon upgrades. May the best monster-slaying weapon win!

Best Number of Players?

We played this game with both 3 and 4 players. I enjoyed it at 3, but 4 played just fine as well.

Time to Learn?

The rulebook is not very straight-forward, and we spent way too much time trying to figure out if turn phases are individual or if we complete each phase as a group. We did individual turns and once we got through the first couple of rounds it started making sense.

The cards are very detailed when describing how they play out and we were never confused by a card. It was just the rulebook that was a little ambiguous.

Time to play?

It took us an hour and half to play through the first time with 4 players (all were new to the game). I think subsequent games would be a little faster. Once we knew what we were doing, we had a blast and couldn’t believe we had been playing the game for so long.

Similarities To Other Games?

It reminded me a lot of Munchkin, because you form and destroy alliances throughout the game. Take on a small monster by yourself, no problem. Take on a boss monster as a group and do all you can to help other players survive. Then immediately go back to stabbing everyone in the back and destroying their weapon progress.

Easiest Thing to Overlook?

Once the boss monster is announced (usually 1 round before the monster actually comes out on the table), you can no longer play any other monster cards. So use these turns to beef up your weapon or try to get cards that may help boost you or other players so that you can defeat the bosses.

Quality of the Game?

The game progression is slow at first while everyone is forging their weapons, but once the monsters start coming it’s a blast. I felt like everything was as well-balanced as it could be for such a chaotic game. Your goal is to build a weapon out of cards that form a set, but you can honestly win with just a partial weapon, so don’t get too caught up in making sets. Just try to be powerful enough to collect loot cards.

Art, Theme, Mechanic?

The art is fun and the cartoon style fits the nature of the game. Certain cards can only be played from your hand during certain phases of the game, but they are easy to tell apart and know when to play. There are 8 decks of cards on the table, but the art on the back of the cards makes each deck very distinguishable. I think that made it easier to learn the game as we played it.

Pro’s and Con’s

A very fun game that has the potential to ruin friendships and (maybe) forge new ones. I wish the rulebook was a little clearer, but otherwise we muddled through the learning process and had a great time playing. Everyone at the table ordered it after playing it so that we would all have a copy at home. Addictive, chaotic fun!

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